Metroid Prime | vs. Flaahgra | No Expansions
IGT: 1m 07s Timing starts upon getting control of Samus after the Flaahgra's awakening cutscene, pauses during the mid-fight cutscenes and stops when the Flaahgra's death cutscene starts playing. Objective: Defeat Flaahgra. - Game version: GC NTSC 0-00, w/ Flaahgra's expanded BGM patched in. - Difficulty: Normal. - Expansions are not allowed (Energy and Missiles are capped at 99 and 5 respectively). - Space Jump Boots upgrade is not allowed.
IGT: 1m 07s Timing starts upon getting control of Samus after the Flaahgra's awakening cutscene, pauses during the mid-fight cutscenes and stops when the Flaahgra's death cutscene starts playing. Objective: Defeat Flaahgra. - Game version: GC NTSC 0-00, w/ Flaahgra's expanded BGM patched in. - Difficulty: Normal. - Expansions are not allowed (Energy and Missiles are capped at 99 and 5 respectively). - Space Jump Boots upgrade is not allowed.
