Metroid Prime | vs. Omega Pirate | No Expansions
IGT: 1m 12s Omega Pirate is the most dangerous obstacle you'll encounter in an Expansionless playthrough. The NTSC variant of the fight is slightly harder, since the boss' armor and the Beam Troopers can't be destroyed with a Power Bomb. In the PAL variant, on the other hand, Omega Pirate starts moving immediately after skipping the pre-fight cutscene. Objective: Defeat Omega Pirate. - Game version: GC NTSC 0-00, patched to make all cutscenes skippable. - Difficulty: Normal. - Expansions are not allowed (Energy, Missiles and Power Bombs are capped at 99, 5 and 4 respectively).
IGT: 1m 12s Omega Pirate is the most dangerous obstacle you'll encounter in an Expansionless playthrough. The NTSC variant of the fight is slightly harder, since the boss' armor and the Beam Troopers can't be destroyed with a Power Bomb. In the PAL variant, on the other hand, Omega Pirate starts moving immediately after skipping the pre-fight cutscene. Objective: Defeat Omega Pirate. - Game version: GC NTSC 0-00, patched to make all cutscenes skippable. - Difficulty: Normal. - Expansions are not allowed (Energy, Missiles and Power Bombs are capped at 99, 5 and 4 respectively).
